27
2011
BrixNation Public Version
Hi Everyone, We are working hard now to get a public alpha version out next week for people who want to help us test the game. This will not be a stable release, and it won’t be what we intend the first stable public version to be either. Lot’s of changes and additions will be made during this period, but we feel it’s time to let people give BrixNation a go. The first alpha version [...]
24
2011
Easter Update!
Happy Easter from everyone at Madjamonline! Just to keep you all up to date many improvements are being constantly made to BrixNation. With the creation team working away there have been many new features added, including new transparent engine and dynamic brick colours and many behind the scene work to make BrixNation even better! All these features are developing quickly and all the team is working hard to bring the first public Alpha Version to you as [...]
22
2011
We’re testing BrixNation…
Loads of progress has been made on BrixNation this week! We know have some rough implementation of building tools and brick colours, with level saving as well! With the first pre-alpha it will probably be just a single world with everyone on testing stuff out, and then we will move on to multiple worlds. We don’t have any screenshots of the multiplayer building at the moment, but here is something made in a couple of [...]
18
2011
BrixNation Building Tools…
Some stuff that’s in the works. Check out www.twitter.com/BrixNation for little updates on BrixNation. There are some bugs with it, and tonnes of stuff still to do, but it’s a start none-the-less!
17
2011
BrixNation is on the way!
Despite the desperate urge at this early stage to do other things, Jamie has resumed regular development of BrixNation! That’s right people! Jamie is now back on track and after a small pause of hard working to see the release of BrixNation, Jamie is once again resuming work on the upcoming game. The estimated release date for the first public Alpha is June-July 2011. Look forward to it!
17
2011
Help Desk and Live Support!
We’ve got a new Help Desk and Live Support! Check it out by going to the “Help” page on the navigation bar or by clicking here. The content on the Help Desk is still being posted, so you won’t find every solution there right now. You can also now contact us live if you need help, just click on “Live Chat” on the left (green circle on the orange tab indicates that the chat is [...]
14
2011
Terrain, Scripting and Servers
I’ve been working a lot on the scripting and server-side stuff recently, so I am just going to quickly say how it’s all going to work. We had an admin meeting recently and decided that the server application won’t be made public, and the game servers will run on our side. This will help prevent pirating of BrixNation and other issues. Now you are probably thinking that server customization will be poor because of this [...]

An article by Jamie